Projects

Pyro Impact

Build a controlled pyro explosion from scratch, balancing turbulence, sourcing, shading, and render-ready detail.

Procedural City

Create a procedural sci-fi environment using modular assets, instancing, materials, and a flexible Houdini toolset.

Art-Directed FLIP

Design a dynamic FLIP simulation with art-directed motion, convincing interaction, and clean caching for production.

Student Projects

Production-ready Houdini studies spanning pyro, particles, destruction, and procedural worlds.